A 3D point-and-click adventure with irreverent, down-to-earth humour. Laro wakes up on a beach on Spain’s Cantabrian coast, soaking wet, in his underpants and with no memory. To get home he’ll have to work as a bellhop in the most outrageous hotel on the coast.
In development. News coming very soon.
Two ways into the hotel
So what on earth do you do in this game?
Here your most powerful weapons are your wits, your patience and your talent for combining things that make no sense whatsoever.
The verbal tug-of-war
The dialogue is the gameplay: cheek, reverse psychology and sharp comebacks. One wrong answer and you’re out on the street.
Digital hoarder syndrome
Pick up, examine and combine whatever you find. Can a sobao pasiego sponge cake open an electronic lock? In this hotel, yes.
Laro’s Brain
Collectible cards with places, characters and situations, plus sarcastic notes from your own brain.
The Wardrobe
Every outfit changes how the world reacts to you, from a giant uniform to a stolen moustache.
Musical hypnosis
Learn melodies and play them on your flute to solve puzzles or control the characters’ minds.
The Laro-Radar
Your Laro-sense highlights what matters in each scene. It does wear Laro out, though, so use it wisely.
Guests, co-workers and neighbours. Each one crazier than the last.
The hotel’s wildlife
Laro
The reluctant hero
An ordinary, absent-minded guy who wants decent clothes and the new Game Station 74.
Lieutenant Job
The guardian of decorum
Afternoon receptionist and ex-military (or so he says), with zero tolerance for underpants in the lobby.
Antón
The king of night-shift skiving
Night receptionist. A good-natured soul who can sleep through a storm.
Iribarri
The maintenance philosopher
He fixes disasters, tends the greenhouse and has an excessive fondness for his hens.
Lucía Labelle
The scorned diva
The manager’s niece, with an ego that creates storm microclimates over her head.
Morgan
The manager
An imposing man who abhors any lapse in decorum. And that’s all we can say for now.
2D concept art
Everything might come in handy
From 2D to 3D
The hotel started out in 2D and is being rebuilt in 3D, room by room. Here’s the workshop so far, from the map of Villa Marina to the very last item.
